Painted Mosaics
Pattern generator kind of thing. I myself am not sure how to use this thing 😂 Try it and post your results below!
Features
You can control how the tiles are placed in the tilemap in three ways:
- Tile type (shape). You can control if the tile will be painted at all by hiding negative indexes! Otherwise the tiles will just loop around.
- Tile rotation (4 rotations per tile, this is on a square grid)
- Color.
- Layers! Stack one painting on top of another and see what pops out :)
Some tilesets only have few colors, some have a lot. I found that restrictive tilesets sometimes yield better results. I especially like the line ones!
Unlimited expressions!
The text fields can take any valid GDScript expression! This means you can use any mathematical formula to generate your tiles.
- Functions like sqrt are of course available.
- So are logical expressions - just make sure to turn them into numbers like this: int(x == y)!
- You can also use any of Godot's internal data types, like Vector2 with its methods: angle_to, length and so on!
Post what you create in comments bellow!
Credit
Credit where credit is due - Gorgeous Painted Tiles by Mrmo Tarius - check them out!
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