Game Jam Winner 🏆


This game was made for the first-ever FI MUNI Gamejam, which had the theme “Shift Happens”. The game jam lasted from Friday 16:00 to Sunday 12:00.

And a shift did happen - at least for us.

We first wanted to interpret the theme as “work shift happens”. We started to make a game about trying to escape the office on a surprise shift. We found some nice assets, but when it came to actually coding the game, we found it lacked a clear direction and purpose.

First draft - work shift happens

So about 6 hours into the jam (around Friday midnight), we pivoted. One of the other ideas we had was for an RGB shooter where color shift plays a role. This idea was clear as day - no questions about whether it all makes sense. It’s a colorful shooter.

In an hour and a half, we had a prototype and went to bed.

RGBeater prototype

And the rest is history! We knew what we were going for, so the rest of the project followed pretty quickly.

  • Art
  • Enemies
  • Guns
  • UI
  • Music & Sounds

Chop chop.

Obviously, looking back, scrapping the first project was a good decision. Maybe the idea had more depth and would be more fun to play. But we found ourselves at an impasse - not knowing how to proceed with the implementation. Going for a simpler idea paid off. Especially in a game jam context it makes sense.

In the end, itch.io gave us some trouble!!! I am on a Mac and for some reason, uploading the build from a Safari did not work on sunday - even though it worked on Saturday. Sigh. But we managed to submit the game some 4 seconds before the end of the jam. I heard 1 second is plenty of time, though.

Game jam submission page